Video Game Demo


This Applet uses two Montage pictures: one for the background and one for the ball. Besides the artwork, each picture also contains invisible markers called Zones. In the background picture the zones are used to mark the position of each obstacle, while in the ball picture a zone is used to specify the ball's dimensions. Thus Montage's picture editor can be used not only to change the artwork, but also to change the size and location of each of the obstacles without changing a single line of the Applet's source code!